
If not, are there any other easy programs to build 3D-Models out of pngs? Because in Paint3D you literally just drag in the pngs and that most of the work already done. So does anyone have any experience displaying 3D-Models created in Paint3D in Augmented Reality? gltf have includes ressources, but I dont know of a way the extract them.

I suspect that the problem is that the Sceneform Tools mostly are use with external ressources like. Whether you’re an artist or just want to try out some doodlesPaint 3D makes it easy to unleash your creativity and bring your ideas to life. At the event, Microsoft introduced Paint 3D, a new free tool that is part of the Windows creators update in Microsoft 10. fbx I am able to display them in AR but as they arent rectangular the space around the corners is filled up black. gltf and imported it in android studio with the Goole Sceneform Tools, but when displaying them in AR they are invisible.

But whatever model format I use there are always problem/they are not working at all. I want to create simple 3D-Models in Paint3D and display them in Augmented Reality with arCore using android.
